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a9a

a9a is a Rust-built audio asset tool that streamlines analysis, adjustment, and conversion in one repeatable workflow.

Overview

a9a is a Rust-built tool for reducing the operational burden that appears after audio material has already been produced. Its GUI is built with egui, alongside a CLI for automation-oriented workflows.

In practice, audio assets often need to be rechecked, normalized, converted, and repackaged whenever a library grows or a release target changes. a9a is being designed around that repetition, with an emphasis on making the workflow easier to revisit and reason about.

This page gathers the product overview and documentation in one place. At this stage, the information architecture matters more than polished screenshots.

Primary Links

Docs

Documentation that can grow from usage notes to design intent over time.

Documentation index

Changelog

Currently in preparation.

Coming soon

Distribution

Distribution links are not decided yet.

Coming later

Key Features

Core capabilities

Batch-friendly analysis

It helps surface loudness, duration, peak, and format differences in a way that is easier to review before distribution.

Repeatable adjustment workflows

It moves scattered manual steps toward a workflow that can be rerun when assets are added or replaced.

Consistent handling across formats

It is designed to absorb differences between formats such as WAV and Ogg Vorbis while keeping preprocessing in a single repeatable flow.

Screenshots

a9a Main window

Main window

The main GUI window for reviewing, adjusting, and exporting audio assets in one place.